Take the role of a leader delegated to build new settlements in remote, unknown corners of the Kingdom. In those forgotten places, nature is wild and legends are more real and vivid than one may think. Experience the challenges of different seasons and climates in a world, where every animal and every plant tries to find their place in nature while you lead your villagers to their future. How much will you share with nature? Will you strive for balance or even enforce the extinction of certain animals? Follow the old paths… or find your own.
Manage the acquisition, refinement and distribution of resources. Goods must be transported to desired locations by someone who has the time and space to do it.
Manage the needs of the citizens. They are “alive” and have a specific home, workplace and broad range of needs. But animals also look for food, get thirsty, sleepy, form groups, look for social interactions, and try to find their place in nature. Even plants need water and the right temperature in order to survive.
Humans share the same space and resources with nature and they influence each other. While in the beginning the influence of the humans is insignificant due to the small size, it gets more and more important when the city - and its needs - grow. Risk of extinction and risk of overpopulation may form, depending on the actions of the player.
Seasons and weather affect the gameplay. Certain plants grow only in certain seasons, need more water on hot days or wilt during cold periods. Humans and animals need more energy to keep warm or more water to keep cool. In extreme cases, they become tired and can even be harmed.
You set the pace. Pause the game, speed it up or slow it down whenever you want. Nature is robust, and your villagers unlock more complex needs as you progress.
Create your own maps and scenarios in the editor. The landscape can be changed, plants spawned, animals placed, water flows connected, and new paths can be created for travelers. Add new maps or link existing ones together to a new world.